Javascript must be enabled to continue!


The current project provides archaeologists the opportunity to navigate through the physical space with the use of the appropriate mixed reality headset (eg Microsoft Hololens), providing visualization capabilities of real-world reconstructions. Moreover, it provides, visualization of findings at the point found with their documentation, simulating of rituals and other functions of the monument in the physical space to better understand the space and its conditions of use.

This user experience is not limited to the user of mixed reality headset, but streaming video of what the user sees is also available for online watching via the internet. The content of the aforementioned visualization is created with the use of a web platform used to manage findings, directions and excavation reports for archaeological sites.

The 3D model of the excavation site is imported into the platform. The findings are placed at the point where they were found in the three-dimensional model with their documentation. Excavation information as well as educational material is structured according to a focused documentation that will be developed within the framework of the project by Laboratory on Digital Libraries and Electronic Publishing of the Department of Archives, Library Science and Museology at the Ionian University. The Laboratory on Digital Libraries and Electronic Publishing is a scientific organization involved in the management of digital information, interoperability and evaluation of information and knowledge management. Furthermore, it includes dissemination systems, and personalized access to information sources.

The archaeologists responsible for the excavation cooperate with the companies CloudwareQ (CLOUDQ) and Omega Technology (OMEGA), in order to collect the 3D data. The above descriptive and three-dimensional information, stored on the findings Management Platform for archaeological sites, will be the basic material for the development of digital apps aimed to students, pupils, and "cultural" tourists.

These applications are developed with the use of the platform for the development of virtual excavation apps using narrative techniques by utilizing augmented reality and location technologies (GPS and Beacons). The elements of the virtual excavations are the actual elements of the discoveries over time so that the public is experiencing moments of excavation in the real site of the excavation. The platform can also be used for the development of educational narratives in the excavation area, presenting the methodology of the excavations with real examples.

AMREP - Augmented - Mixed Reality
Educational Platform

Digital platform for the development of educational applications focused in cultural heritage tourism with the use
of augmented reality, mixed reality and gamification

Read More